top of page
Look Development & 3D Generalist
DONG KYU KIM
Bless Eternal
Worked as Texture / Look Dev Artist
Responsible for
Texturing of Paladin and Weapon : Creating Skin Displacement and Skin textures in Mari, Using Substance Painter for all others


Worked as Model / Texture / Look Dev Artist
Responsible for
Modeling and Texturing of Dopplegangers : Sculping DPGs from scratches and Creating Skin textures in Mari, Using Substance Painter for all others
![]() | ![]() | ![]() |
---|---|---|
![]() | ![]() |
bottom of page